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Wesnoth Units database

Hell Guardian

(image)

Only the toughest of armorers are worthy of greatest armors, that are forged in burning pits of daemonic homeworld. It is said, that if they were commanded to, they could easily withstand the avalanche without stepping back.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Doom Guard
Advances to:
Cost: 80
HP: 63
Movement: 4
XP: 150
Level: 3
Alignment: chaotic
IDEE Chaos Elite Armorer
Abilities: steadfast
(image)sword
blade
11 - 3
melee
(image)shield
impact
16 - 1
melee
slows
Resistances:
blade30%
pierce30%
impact20%
fire10%
cold0%
arcane20%
TerrainMovement CostDefense
Castle150%
Cave240%
Coastal Reef-0%
Deep Water10010%
Flat130%
Forest240%
Frozen420%
Hills340%
Impassable10020%
Mountains10020%
Mushroom Grove240%
Sand220%
Shallow Water410%
Swamp410%
Unwalkable10020%
Village140%